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Leyenda
A1
Atacar lider obligatorio de aventura
A1
Atacar lider
A1
Atacar
A1
Interceptar
A1
Bloquear
A1
Bloquear 1R
A1
Retirar tras atacar campamentos interceptados
A1
Ignorar

Teclas
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InicioPrimer ataque
BorrarAtaque anterior
EspacioSiguiente ataque
FinÚltimo ataque
IntroVer/ocultar todos los ataques
#AccionTropas usadasTropas perdidasEnemigos
1.1
F1
169
31
169
94.82
31
31.00
100
100
1.2
F2
57
2
100
57
56.10
100
100
2.1
G1
107
2
100
107
101.53
80
40
80
3.1
H1
146
54
146
69.41
54
54.00
200
3.2
H2
79
139
2
79
75.75
120
80
4.1
N3
145
55
145
55.97
55
55.00
200
4.2
N2
81
137
2
81
75.95
120
80
5.1
P2
85
2
100
85
83.94
75
125
6.1
P7
83
2
100
83
81.66
50
50
100
7.1
P6
112
107
1
112
102.87
60
140
8.1
R1
97
2
100
97
95.30
66
66
66
9.1
T1
220
220
220.00
66
66
2
66
9.2
T1
220
220
220.00
66
66
2
66
9.3
T1
220
220
220.00
66
66
2
66
9.4
T1
129
129
129.00
66
66
2
66
9.5
T1
119
151
119
115.82
8
0.01
66
66
2
66
16
#AccionTropas usadasTropas perdidasEnemigos
0s
22-05-2015Ded0Mra3An alternative suggestion: If you have Assasin available do this - 1MMA 220 cav, Second MMA 1R, after that in WT will be only Dervishes and 2 Spauns. Use Assassin - it'll take one or the other species. Either way Major will take care of it. Saves a lot of horses and recruits.