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Leyenda
A1
Atacar lider obligatorio de aventura
A1
Atacar lider
A1
Atacar
A1
Interceptar
A1
Bloquear
A1
Bloquear 1R
A1
Retirar tras atacar campamentos interceptados
A1
Ignorar

Teclas
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InicioPrimer ataque
BorrarAtaque anterior
EspacioSiguiente ataque
FinÚltimo ataque
IntroVer/ocultar todos los ataques
#AccionTropas usadasTropas perdidasEnemigos
1.1
A1
147
1
122
147
137.36
50
100
2.1
A3
97
103
40
100
2.2
A5
10
1
72
110
50
50
50
2.3
A6
220
220
220.00
50
120
2.4
A6
220
220
220.00
50
120
2.5
A6
161
1
108
156
147.26
50
120
3.1
B1
44
44
44.00
100
30
3.2
B1
150
120
150
140.68
100
30
4.1
B3
165
75
75
4.2
B4
165
165
165.00
1
50
100
4.3
B4
57
1
212
57
53.41
1
0.02
2
0.01
1
50
100
5.1
C1
95
95
95.00
50
30
100
5.2
C1
220
220
220.00
50
30
100
5.3
C1
158
1
111
158
150.65
50
30
100
6.1
C2
160
160
160.00
200
6.2
C2
150
1
119
147
131.26
200
7.1
C4
250
250
250.00
80
100
7.2
C4
204
1
65
204
191.17
80
100
8.1
C6
130
130
130.00
80
80
9.1
C7
1
1
1.00
40
60
80
9.2
C6
20
180
80
80
9.3
C7
110
140
110
110.00
140
140.00
40
60
80
9.4
C7
37
233
37
27.99
40
60
80
10.1
D1
220
220
220.00
90
100
10.2
D1
250
250
250.00
90
100
10.3
D1
160
5
105
160
151.61
5
0.04
90
100
11.1
D3
94
125
1
50
94
86.99
70
50
12.1
D5
200
200
200.00
60
140
12.2
D5
200
200
200.00
60
140
12.3
D5
10
259
1
10
0.05
60
140
13.1
D4
147
147
147.00
100
70
14.1
D4
1
196
100
70
14.2
D6
220
220
220.00
50
50
100
14.3
D6
200
200
200.00
50
50
100
14.4
D6
86
35
148
1
79
57.32
35
34.20
50
50
100
15.1
E1
102
118
102
95.03
60
50
80
16.1
E2
200
200
200.00
50
120
16.2
E2
88
88
88.00
50
120
16.3
E2
170
100
170
161.88
50
120
17.1
E5
19
250
1
19
18.96
40
160
18.1
E6
93
60
1
90
18.2
E7
45
175
45
45.00
175
175.00
70
80
1
18.3
E7
87
23
160
87
87.00
23
13.00
70
80
1
19.1
F1
19
19
19.00
70
100
19.2
F1
270
70
100
20.1
F3
50
219
1
50
48.76
100
100
21.1
F4
1
1
1.00
80
40
80
21.2
F4
75
195
75
69.05
80
40
80
22.1
F7
164
20
85
1
164
161.13
80
1
80
23.1
G1
84
1
80
84
59.34
80
80
40
24.1
G2
64
53
48
64
64.00
53
36.42
100
100
25.1
G7
42
42
42.00
150
25.2
G7
269
1
150
26.1
G8
36
233
1
36
26.78
60
1
1
60
27.1
G8
115
115
115.00
60
1
1
60
27.2
G8
93
1
176
93
88.98
60
1
1
60
56
#AccionTropas usadasTropas perdidasEnemigos
0s
24-10-2015Ded0Mra3You can extend the C6 block by using: 4S, 5C, 171E, 20XB.
24-10-2015Ded0Mra3Fine-tuning the block on D4: 1R, 3S, 193E.
19-11-2015Ded0Mra3If you don't want to risk the tricky 1R block, destroy the C6 in 2 waves: MMA 220B, Major 99R, 1E, 170 XB. Cheaper than loosing with a botched block, IMHO!
25-11-2015Shagy45These maps never line the camps properly. G2 needs to be a the forward of the two options or G3 will get intercepted. G3,4,5 right to the back.
26-11-2015Shagy45Never had this block come close to success, D4 always fails before countdown even starts on D6 :-( It makes sense when D4 max 4 rounds and D6 is minimum 3 rounds plus walking and usually 4 rounds. Not gonna try anymore, too expensive.
05-12-20151cc17d3e3be0eb286bcc422afe52ce50You send 147R on D4 before you send this block?
08-12-2015Rif1eAlternative: G2 MMA with 220B and the same G3 can be used. [PL] Alternatywny: W G2 można użyć MMA z 220Ł przy tym samym G3.
09-12-2015Rif1eAlternative: (270) 79R 191K can be used [PL] Alternatywa: Można użyć (270) 79R 191Pu
12-12-2015Rif1eSCREEN: https://aapb2a.bn1304.livefilestore.com/y3mRT9zdtm6xLiwuYlmOdE77h3e2mio6N_J7y1-JSx2uOuynN0KP7tm7k7BJY-O7stnwiEWGXFpF99vL29MTmEtWq_JdoUu-tgBsuNvpEUP_1uuU1k-OXVZz8KyWfLdahMRuMl2gawo6tP6lZpEWiSoiv4TisIl-BZCKfotUcFuiQE/BMK1.jpg
07-01-2016KetilDon't do this, you can't defeat E7 this way, so you lose lots of canoneers and elites
21-01-2016Shagy45Make sure the Maj is tight behind the Vet. This means setting him off ASAP and not after the last drum beat.
21-01-2016Shagy45If the Maj is intercepted 1st time, place new Tav Gen in front of G1, with 1R. Send the Maj first, then the Tav.
21-01-2016Shagy45Yes, must have missed the previous attack a few times! :-D Worked fine the last few times, silly me.
05-02-2016Shagy45Works fine every time for me.
24-02-2016Ded0Mra3It maybe a wiser choice to eliminate B3: W1-200B, W2-MMA 21R, 1E, 198C. (Loss 200B-cheaper than 165E).
24-02-2016Ded0Mra3Finally a perferct setup for this attack/block. If executed according to instructions, it works as a charm.
25-02-2016Ded0Mra3If your MMA is not available (healing) use Maj 85R, 71B, 114XB.
25-02-2016Ded0Mra3If your MMA is still healing use Maj 131R, 1E, 138K.
01-03-2016Ded0Mra3The fight of G1 is only 66% winnable. You can increase the chance to 86% by using 1K in place of 1B: 103E, 96B, 1K. Losing only 2/10s of a second duration.
01-03-2016Ded0Mra3Or, you could use the placing from Flintcarr - troops from this guide. Read my note in Flintcarr's.
12-05-2016VOLCANSi quieres perder tus elites, lanza este ataque !
12-05-2016VOLCANTe interceptan el primer chino y ya puedes contabilizar las bajas de elites.....
12-05-2016VOLCANIDEM paso 2; olvidate de tus elites si atacas asi !
12-05-2016VOLCANFAIL - Intercepta D4 ...
12-05-2016VOLCANThe best option its use simulator. This guide may destroy, not check the reality. Its a fake. In this step, now im losing more than 400 Elites.....bad very bag guide !!
17-05-2016joseg06Rif1e has fixed the problem, pleases see his screenshoot, / Ha resuelto el problema. Mirar la captura de pantalla
08-06-2016HawkNZDoes not intercept
08-06-2016HawkNZthis attack works perfectly fine, read the guide properly and you'll have no problem here
08-06-2016HawkNZnothing wrong with this attack, works fine
28-08-2016SirGalavantas of today the 1R block is still faulty! you will lose your troops!
28-08-2016SirGalavantbetter to ue corona88 guide (on settlers forum) for this camp and the block after this.
29-08-2016SirGalavantNo need to lose 20 cavalry here. You can use 170Recruits 100Crossbow
24-12-2017dhquyetХод: http://prntscr.com/hrogqi
24-12-2017dhquyetВ том числе: 1(2гена): 1ген:1 нуб; 1 ген: 34н,146 эл, 20кв)//// 2 (1 ген: 1 нуб; 1 ген: 145 эл и 55 кв) /// 3 (200 дл 50 корот //// 4 (30 нуб 255 каниоров)
05-01-2018Louaurel008Avec le screen de Rifle, la div, passe correctement :)
05-01-2018Louaurel008La div passe très bien :)
01-03-2018odikif your nusala is back in the game: 120r
13-03-2018Carnivormanto makethings more reliable i add an additional general: BHG, Ripper, tavern - doesn't matter. i place it just behind the 2nd tavern and exhausted well, and send to the leader. when he reaches 1st tavern camp, send all other gens as in schema. extra gen and 1st tav must go close to each other for the camp C5 to intercept both them